Stand alone Game. 15 card game designed to play when out walking your dog to mix up your walks
10 card Booster Pack designed for an adult audience for Date Nights. Designed to be played with the Standard / Adventurers / Booster Pack. Currently Getting Lost's top selling booster pack.
Stand alone game. Designed for children for at home adventures and activities.
10 card Booster Pack with direction only cards designed for all audiences. Designed to boost existing packs or as a walkers edition.
Stand alone game. Everybody Edition of the Getting Lost Game has similar cards to our most popular edition – the Adventurers Edition – but re-imagined to remove barriers so it is truly accessible to everybody.
Stand alone game. Starter Pack with the 26 misdirection cards in te reo Māori on one side and English on the other side you’ll have everything you need to get off devices and exploring untravelled paths while improving your te reo Māori.
Stand alone game. 26 misdirection cards designed specifically for girls road trips with a mix of direction and activity cards.
Stand alone game. The Getting Lost Office Party Edition is the work party that requires no planning at all. Just grab your team, jump in the car (or bus), shuffle the cards and start drawing the cards to find out where you’ll end up and wh
Stand alone game. Designed to help you create new adventures, have a laugh, and discover new places in your Camper Can, House Truck, RV, Caravan or other house on wheels
Designed as an add on to the Getting Lost Game – these additional 15 misdirection cards are specifically designed for adventures out of the main cities.
10 card Booster Pack designed for Dad. This booster pack is mostly activity based. These additional 15 misdirection cards give you 15 ways to treat Dad while out playing the Getting Lost Game!
The Summer Edition is designed as an add on to the Getting Lost Game and is all about giving you inspiration when you are out and about. PLEASE NOTE: THIS IS A BOOSTER SET TO THE ADVENTURERS GAME:
This is provided in a cardboard box as shown in the picture. 30 cards . Pull out a card when ever you want to inject a little wellbeing in to your day.
Unplan your next adventure - Grab this pack, take it away camping with you and pull it out every time you hear the dreaded “I’m bored”
A stand alone game, to be played with family and friends on or around Christmas!
We’ll connect you with nature, give you activities to do on your walk, get you to look more closely, use your imagination and yes, just enough directions to not get you too lost
Discover NZ is an educational card game designed and made in NZ to support the New Zealand School Curriculum. Designed for adults and children from primary age upwards, Discover NZ combines education with the fun and excitement of a game
Time Zone is an educational game that challenges and teaches general knowledge about New Zealand and world events
The Getting Lost New Baby Edition is the perfect gift for new Mums and Dads as they become part of this very special club for the first time or for seasoned Mum's to bring siblings in to the fun on walks and drives.
Felix loves inventing things. He made a Time Machine for a project. The machine is malfunctioning and has accidentally sent himself back in time to 3200 BC. It needs an override code, he cant remember it, can you help him?
Clarke & wife Lacy have been invited to a party by Edward Shaw. Edward is infatuated with Lacy. Clark knows that he cannot trust him and his fears are confirmed when he is taken and locked into a room. Can you help him escape?
I have been kidnapped and woken up in a plastic lined room with a clock on the wall. I have found a note from a past victim, it looks like I have an hour to escape or else...... can you help me?
The Hen’s Night Edition has 15 activity cards that you can play on your Hen's night. It has a mix of drinking, activity, hen bonding and some keepsakes for the bride.
Ticketing System for Attractions by Rezdy.com | Agent login